Cookie preferences

HundrED uses cookies to enhance user experiences, to personalise content, and analyse our web traffic. By clicking "Accept all" you agree to the use of all cookies, including marketing cookies that may help us deliver personalised marketing content to users. By selecting "Accept necessary" only essential cookies, such as those needed for basic functionality and internal analytics, will be enabled.
For more details, please review our Cookie Policy.
Accept all
Accept necessary
keyboard_backspace Back to HundrED

EQ Kids Crew ®: The Social-Emotional Card Game for Kids

Empowering small voices

EQ Kids Crew® Card Game addresses the emotional struggles children and adults face in our highly stressful world. This game boosts emotional vocabulary and offers tools to manage feelings effectively, helping kids and adults connect and communicate more effectively through engaging, research-based play. The game promotes essential emotional intelligence skills needed throughout our lifetime.

Overview

Information on this page is provided by the innovator and has not been evaluated by HundrED.

Web presence

2021

Established

10K

Children

4

Countries
Target group
Teachers
Updated
May 2024
I hope to see educators use more patience with students who are struggling with issues at home and bringing those struggles to school. I hope to see children use more empathy and less mockery when seeing someone struggle. I hope to see children find their voice and be allowed to speak up for themselves when they have been wronged.

About the innovation

Why did you create this innovation?

When I was a child, I went through a traumatic event that sent me on a spiral into mental health disorders. I was all alone with my emotions and didn’t know how to handle them. Once I knew feelings were real, I was able to get help and life got easier. I want other kids to know their feelings are real and give them words and strategies to express and manage them in healthy ways I didn’t have.

What does your innovation look like in practice?

It can be used in a variety of ways. The cards are color coordinated by emotion to make it easier to sort and separate. The spinning wheel can be placed in the center of the table or floor and the participants can sit around each other. One person spins the wheel, landing on an emotion. They pick a card from that emotion deck and learn a new word. They can act it out, talk about the physical sensations, draw or write about it, or talk about an experience with that word. Then they pick a calm body or comfort coping activity they want to use to manage that emotion.

How has it been spreading?

The media and word of mouth has been very helpful in spreading the word about the game and its impact.

If I want to try it, what should I do?

You can go to my website directly to get your game and learn about our other innovations: www.somocomlab.com.

Implementation steps

Determine which product is best for you.
We offer individual products and bundle sets to enhance your game experience. Identify which product or bundle is best for your needs.
Watch the game instructions video.
We created an instruction video to help you understand some of the best ways to play.
Start playing!
Once you feel comfortable with the game, start playing. Allow the kids to explore the cards and go with their flow as they learn new words and techniques.

Spread of the innovation

loading map...