I was the kid who ran on the walls. I was sent out of class again and again, and I lost my motivation somewhere in primary school. Later I taught in Danish schools for eight years, including a special needs class in 2023, and I saw the same thing from the other side. A teacher prepares five or six lessons a day for a class where no two children are at the same level. Every worksheet, every presentation and every activity is made by hand, mostly in the evening, and the adapted versions that the class needs are the first thing to be dropped when time runs out. The result is one version for everyone.
The youngest children pay the highest price. In the first school years a child who is behind in reading or counting, or a child with ADHD, autism or dyslexia, needs material that fits, and needs to learn through play and movement rather than through one more sheet of paper. Teachers know this, but they cannot build 25 versions by hand.
The tools teachers have today do not solve it. Textbooks give one version of each topic. Generic chatbots are not didactic or pedagogically aligned, and turning their plain text into usable learning material takes too long. The international teacher tools are built in English and priced for American schools.
We built GradeAid so that every teacher can give every child material that fits their level and their interests, in seconds, with the teacher in control.
Take a first grade teacher who writes "numbers to 20" and "the class loves animals". In seconds she gets a lesson plan aligned to the national curriculum, a presentation for the board, a worksheet she can adapt to each child's level, a quiz, and a hands-on activity where the children count and sort animal cards on the floor. Everything can be edited, printed or shared, and the teacher reviews all of it before it reaches the children.
The new part, coming soon, is the game builder. The teacher describes a game in plain words, for example a race where teams match numbers to groups of animals, and GradeAid will build it in minutes. She starts it on the classroom screen, and the children join from the class computers, tablets or phones and play together in the lesson. The teacher becomes the game builder, so the game fits exactly what her class is learning this week, instead of a ready-made game that almost fits.
Behind it sits our own pedagogical framework, which decides how every lesson, worksheet and game is structured. We built it from user research, weekly feedback calls with teachers and current pedagogical research, and professors at the Technical University of Denmark and the University of Copenhagen evaluate the material with us.
For children with special needs the teacher can make a calmer, shorter or more visual version of the same material, so the child takes part in the same lesson as the rest of the class.
GradeAid launched in August 2026 and has spread from teacher to teacher, without a sales team and without a marketing budget. By 5 October 2026, 478 teachers and homeschoolers in 11 countries had signed up and made more than 2,700 materials.
We signed up 192 teachers in August and 200 in September, and our best week so far brought 74 new teachers. In the last 30 days 251 teachers were active on the platform.
Schools follow the teachers. Six schools are in pilot, one of them with all its 23 teachers. In Denmark, two special schools for children with school avoidance have signed letters of intent, 15 schools are in dialogue with us, and a municipality has accepted our data processing agreement.
The platform runs in the teacher's own language, and a new language can be added in a day. The national curricula of several countries are already built in. We are supported by Innovation Fund Denmark, DTU Skylab, Bevica Fonden and Google for Startups.
We ship new versions every few weeks, based on what teachers tell us in weekly feedback calls.
In September 2026 teachers asked to build lessons on the page their class is on, so we added textbook to lesson. The teacher uploads a page or a photo of the textbook or the whiteboard, and GradeAid makes a lesson, a worksheet and a quiz that follow the book.
Teachers also told us that the first version of a worksheet is rarely the last, so we built an AI assistant that edits any material on the spot. The teacher writes "make all the tasks a bit easier" or "turn task 2 into multiple choice", and the material changes in seconds.
Now we are building the game builder, so teachers can make their own classroom games that the children join from computers, tablets or phones. Later in 2027 we add an assistant with memory, which learns how each teacher works, and workbooks, one collected workbook per child, at their level and built around their interests.
Go to https://teacher.gradeaid.ai/ and create a free account with your work email. Choose your country and grade, type in what you want to teach, and you have your first lesson in seconds. The free plan needs no card. Use the promo code "LAUNCH2026", when you m
Schools and municipalities that want to try GradeAid with a whole staff can get a free six-week pilot that starts with a teacher workshop. Write to frederik@gradeaid.ai or book a short demo at https://calendly.com/frederik-gradeaid/30min, and we set it up together.
You can read more and see what teachers say at https://gradeaid.ai/.
