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Lasse Leponiemi

Chairman, The HundrED Foundation
first.last@hundred.org

Think Outside the Box

One Object. Endless Possibilities.

Children are often encouraged to find the right answer rather than explore different possibilities.Think Outside the Box is an experiential creative thinking programme for children aged 4–11 that transforms everyday objects into opportunities for imagination and discovery. Through observation, movement, imaginative play, drawing and open-ended questions, children learn to see beyond the obvious,

Overview

Information on this page is provided by the innovator and has not been evaluated by HundrED.

Updated October 2026
Created by

Maria Lagonika

Visit Organisation's Site
Web presence

2025

Established

1

Countries
All students
Target group
My dream is to see an education system where children are not only encouraged to find the right answer, but are also given the freedom to discover possibilities that no one has imagined before. I hope to see classrooms where unusual ideas are welcomed, curiosity is valued and thinking differently is never treated as a mistake. Through Think Outside the Box, I want creative and divergent thinking to become a natural part of everyday learning, not an occasional activity. I envision learning environments where children feel safe to question the obvious, experiment, change their minds and express their own perspectives without fear of comparison or judgement. I also hope to inspire educators to become facilitators of exploration rather than providers of predetermined answers, recognising the individuality and personal rhythm of every child. Ultimately, I want every child to find the little nest I was searching for when I was young: a place where their imagination belongs, their ideas are respected and they are free to see the world differently.

About the innovation

Why did you create this innovation?

Ever since I was a child, I searched for a little nest: a place where my unusual, unexpected and different ideas would be recognised and accepted.

I often observed everyday objects and imagined they could become something entirely different. I wanted the freedom to explore these possibilities without being told that my way of seeing things was wrong.

That childhood longing became the inspiration for Think Outside the Box.

I wanted to create the kind of learning environment I had always been looking for: a space where children feel free to imagine, experiment, question the obvious and express ideas without fear of making mistakes.

Through observation, movement, imaginative play and drawing, children discover that an ordinary object can hold countless possibilities and that the same starting point can lead to entirely different creations.

My goal is not to teach children what to think, but to encourage them to discover their own ways of thinking.

I created Think Outside the Box because I believe every child deserves a place where their imagination is welcomed, their individuality is respected and thinking differently is recognised as a possibility, not a mistake.

What does your innovation look like in practice?

Think Outside the Box is an experiential learning programme for children aged 4–11. A 90-minute workshop follows five stages: Observe, Imagine, Transform, Develop and Share.

**OBSERVE (20 min):** Through rhythm, movement and sensory-motor games, children develop attention and explore an everyday object, such as a fork.

**IMAGINE (25 min):** Through music, symbolic play and improvisation, forks become airplane wings, binoculars or boat oars. Children bring these transformations to life through movement and collaboration.

**TRANSFORM (20 min):** Each child receives an incomplete image of a fork with the invitation: "Complete the picture, but what you see is not a fork!" Music guides a cycle of creating, pausing, observing and deciding.

**DEVELOP (10 min):** Open-ended questions inspired by SCAMPER encourage children to reconsider their ideas and choose whether and how to develop them.

**SHARE (15 min):** The drawings form a small exhibition. Children explore different interpretations and reflect on their own creations without comparison or judgement.

A detailed pedagogical guide and worksheets help educators adapt the experience to different groups.

There is no single correct answer. Every child's imagination, choices and individual pace are respected.

How has it been spreading?

Think Outside the Box has been spreading through educational workshops, schools, family activities and freely accessible digital resources in Greece.

The programme has reached approximately 150 children across different learning environments, including early childhood and primary education settings.

One particularly meaningful implementation took place at Agia Sofia Children's Hospital in Athens, where a social worker facilitated the activity with hospitalised children, encouraging them to express their imagination through drawing.

To extend the programme beyond my own workshops, I have made printable worksheets and two interactive digital games publicly available online. These resources allow educators, parents and children to explore creative thinking independently, regardless of location.

A detailed pedagogical guide also supports educators in implementing the five-stage learning experience.

Children's creations and videos are shared through social media, helping introduce the approach to a wider audience.

My next goal is to build connections with educators and educational organisations internationally, making creative thinking experiences accessible to more children.

How have you modified or added to your innovation?

Think Outside the Box has evolved into a more structured and accessible educational experience.

The programme now includes a detailed pedagogical guide organised into five interconnected stages: Observe, Imagine, Transform, Develop and Share. This framework connects movement, symbolic play, visual expression and reflection while respecting each child's individual pace.

I have also developed creative worksheets that invite children to transform incomplete images into something unexpected, encouraging different interpretations of the same starting point.

To make the experience accessible beyond face-to-face workshops, I have added two interactive digital games and made the worksheets publicly available online. These resources offer children, families and educators additional ways to explore creative thinking.

The programme continues to develop through practical experiences with children in different educational and social settings.

My aim is to preserve its central principle while expanding the ways children can participate: there is no single correct answer, and every different idea deserves space.

If I want to try it, what should I do?

Getting started with Think Outside the Box is simple. Educators and families can access the free printable worksheets and two interactive digital games online.

For a complete learning experience, educators can follow the pedagogical guide, which provides a structured 90-minute workshop for children aged 4–11.

Begin with a familiar everyday object, such as a fork, and guide children through five stages:

**OBSERVE:** Explore the object through observation, movement and sensory-motor games.

**IMAGINE:** Encourage children to transform the object through symbolic play, improvisation and movement.

**TRANSFORM:** Give each child an incomplete image and invite them to turn it into something entirely different.

**DEVELOP:** Use open-ended questions to help children reconsider or expand their ideas.

**SHARE:** Display the creations and invite children to discover different interpretations without comparison or judgement.

The activities can be adapted to different ages, group sizes and learning environments.

No specialised equipment is required, just simple everyday objects, drawing materials and a willingness to explore unexpected possibilities.

The most important rule is simple: do not show children what the final result should look like. Let them discover it themselves.

Implementation steps

Step 1 — Prepare the Learning Environment
Download the pedagogical guide and printable worksheets. Prepare a safe, open space for movement and creative exploration. Gather everyday objects, such as forks, drawing materials, music and a tambourine. Allow approximately 90 minutes for the complete workshop.
Step 2 — OBSERVE (20 minutes)
Begin with rhythmic movement and sensory-motor games. Use a tambourine to invite children to move, stop and listen. Introduce a familiar object, such as a fork, and encourage children to observe its shape and characteristics.
Step 3 — IMAGINE (25 minutes)
Invite children to imagine that the object is something entirely different. Through music, symbolic play and improvisation, encourage them to bring their ideas to life using movement. A fork might become airplane wings, binoculars or boat oars. Welcome every interpretation.
Step 4 — TRANSFORM (20 minutes)
Give each child a worksheet showing part of a fork. Say: "Complete the picture, but what you see is not a fork!" Invite children to transform the incomplete image through drawing. Use music to guide the cycle: Create, Stop, Observe and Decide.
Step 5 — DEVELOP (10 minutes)
Ask open-ended questions inspired by SCAMPER to encourage children to explore new possibilities. What could change? What could be added or combined? Allow each child to decide whether to develop or keep their original creation.
Step 6 — SHARE (15 minutes)
Display the children's drawings as a small exhibition. Invite them to walk around, observe the different interpretations and return to their own work. Give them the freedom to make changes if they wish. Avoid ranking, comparison or judgement. Celebrate the diversity of ideas.

Spread of the innovation

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