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Lasse Leponiemi

Chairman, The HundrED Foundation
first.last@hundred.org

TUMO Center for Creative Technologies

Creating life-changing learning experiences on a large scale.

TUMO is a free after-school program that puts teens in charge of their own learning. In 20+ countries, 35,000+ teens attend TUMO to explore technology and design. With no fees, grades, or exams, students build portfolios and discover their passions through self-learning activities, workshops, and labs across 14 focus areas, including programming, animation, game development, AI, and music.
HundrED 2024
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Overview

Updated April 2026
Web presence

13

Countries
Students lower
Target group
TUMO's vision is a world where any teenager, regardless of geography, income, or academic history, has access to world-class creative technology education, completely free. We aim to expand to every continent, grow the TUMO network into underserved communities, and demonstrate at a global scale that intrinsic motivation is education's most powerful force.

About the innovation

Why did you create this innovation?

TUMO was created with the purpose of providing learners worldwide with world-class education at no cost, and to do so in a way that fundamentally rethinks what learning can look like for teenagers. We believe that curiosity and potential are universal, and that every teen, regardless of background, geography, or financial means, deserves access to cutting-edge learning opportunities. That's why TUMO is free, open to all, and built on a model that removes barriers like entrance exams, fees, and rigid curricula.

We set out to create a different kind of learning environment, one where teens actively explore 21st-century skills across more than 14 technology and design learning areas, from animation and robotics to filmmaking and game development. Just as importantly, we wanted to equip learners with the self-confidence, motivation, and capacity to keep learning on their own, long after they leave the program.

TUMO was designed around a specific vision of what education can do for a young person: give them the technical fluency to work with the tools shaping modern industries, the soft skills to collaborate and communicate effectively, and the belief in their own potential to shape their futures. That combination of free access, hyper-personalized learning paths, and self-directed growth is what makes TUMO a distinctive contribution to the education landscape, and why we continue to expand the model to new communities across Armenia and around the world.

What does your innovation look like in practice?

Students arrive at TUMO and begin with the TUMO Path, proprietary software that onboards them and helps them select from TUMO's 14 focus areas: Animation, Game Development, Filmmaking, Web Development, Music, Writing, Drawing, Graphic Design, 3D Modeling, Programming, Robotics, Motion Graphics, Photography, and GenAI. Based on those choices, the Path builds a personalized plan sequencing three interconnected layers within each chosen area.

Self-learning activities serve as short, interactive digital exercises tied to the student's focus areas, completed independently at their own pace with support from on-site learning coaches. These build core concepts and unlock the next layer.

Workshops are instructor-led, hands-on courses offered at beginner to advanced levels within each focus area. Each workshop culminates in a project published to the student's digital portfolio.

Learning labs are the advanced layer: time-bound programs within specific or multidisciplinary focus areas, led by local or international professionals, where students tackle real-world challenges alongside industry leaders in film, game design, and engineering.

Learners move through these layers at their own pace, deepening or changing focus areas as interests evolve. There are no grades, no exams, no diplomas; each student's work automatically populates their living digital portfolio. TUMO's "walk-away pedagogy" lets students change direction or step away, reinforcing that learning is consensual.

How has it been spreading?

TUMO's growth has been organic and partnership-driven. From its first center in Yerevan that opened in 2011, the model has expanded to over 6 locations across Armenia and 20+ across Europe, the Americas, Asia, and the Middle East, with several more centers opening in 2026 and 2027.

Within Armenia, TUMO now operates six centers in Yerevan, Dilijan, Gyumri, Koghb, Kapan, and Yeghegnadzor. Additionally, more than 40 TUMO Boxes, which are mobile shipping container satellite hubs, bring self-learning access to rural communities.

Internationally, each center has opened through partnerships with municipalities, governments, and foundations. Paris Mayor Anne Hidalgo initiated the first international center after visiting TUMO in Yerevan, TUMO Berlin launched through a KfW partnership, TUMO Los Angeles was supported by California state funding and the City of Los Angeles, and TUMO Gunma in Japan opened with Gunma Prefecture, to name a few examples.

We currently have 21 centers open internationally, outside of Armenia. The TUMO Path software, the three-layer pedagogy, and the 14 learning targets provide a replicable core, while each center is embedded in its own architectural and cultural context.

In November 2025, TUMO was awarded first place and $500,000 USD in the WISE Prize for Education, one of education's most prestigious global awards, out of 427 applications worldwide.

How have you modified or added to your innovation?

Since launching in 2011, TUMO has continuously evolved its core program while expanding into adjacent initiatives.

The 14 learning targets have continually evolved with the digital landscape, most recently with the addition of GenAI, not only as a subject to study, but also as a tool to teach AI through AI. The latest addition was the GenAI Colearner platform - an AI-driven custom self-learning platform where learners complete dynamic, conversational activities alongside their own virtual peer, Colo. When students get stuck, Colo gets stuck; when they figure something out, they teach Colo. Students and Colo take turns leading and following, advancing under an AI coach that verifies each stage.

TUMO Studios, launched in 2017, extended the model to university-aged students and young professionals, combining Armenia's traditional craftsmanship, jewelry, ceramics, wood, and stone carving, with contemporary design thinking.

The TUMO Box, introduced in 2019, was a significant infrastructural innovation: a mobile, shipping-container-based satellite hub that extends the self-learning layer of the program to rural communities. Over 40 TUMO Boxes now operate in Armenia.

TUMO Labs, launched in 2020 in partnership with the EU, brings applied science and engineering education to students aged 18 and over, including through 42 Yerevan (the Armenian branch of the École 42 network), cybersecurity training, and incubation programs in EdTech, GreenTech, HealthTech, and AgriTech.

If I want to try it, what should I do?

For teenagers: If you live near a TUMO center, registration is open to all teens aged 12–18 at no cost. Check our digital presence to find the nearest center and sign up. No entrance exams, no academic requirements.

For cities and municipalities: TUMO's model is designed to be replicated. If you are a city official, educational institution, or foundation interested in bringing TUMO to your community, reach out to explore a partnership. Every TUMO center has been established through collaboration with a local partner, typically a municipality, government body, or foundation, through a franchising model.

For educators and researchers: TUMO's pedagogical approach – voluntary participation, self-directed learning, portfolio-based assessment, and the "walk-away pedagogy" – is available for study and collaboration. TUMO welcomes dialogue with researchers and educators interested in non-formal, learner-centered models.

All inquiries can be directed to info@tumo.org

Impact & scalability

Impact & Scalability

TUMO is creating a safe space for students to explore a variety of visual arts skills with the help of mentors and personalised learning targets. They also provide an implementation kit to open a center in any urban environment, which can then support satellite "TUMO-in-a-box" locations in surrounding rural areas, available in multiple languages.

HundrED Academy/Advisory Board Reviews

Nurturing of lifelong learning and creativity through an innovative and flexible program like TUMO can be very impactful. I love the idea of a 'living diploma' that you continue building on. Building future skills is not linear and this speaks to that.

This innovation already shows scalability in the works and the nexus between coaches, industry staff, and students shows great promise for future scaling up.

- Academy/Advisory Board member
Academy/Advisory review results
Impact
Scalability
Exceptional
High
Moderate
Limited
Insufficient
Exceptional
High
Moderate
Limited
Insufficient
Read more about our selection process

Implementation steps

1- Register for free online
Sign up at tumo.org. Registration is open to all teens aged 12–18, with no entrance exams, academic requirements, or fees. Simply choose your nearest TUMO center and create your account to get started.
2- Discover your path through onboarding
Start with the TUMO Path, our proprietary software that builds a personalized learning plan based on your interests. During onboarding, you'll explore the 14 focus areas, from animation, programming, and robotics to music, filmmaking, and GenAI, and choose the ones you want to pursue.
3- Learn independently with on-site support
Work through short, interactive self-learning activities in your chosen focus areas at your own pace. On-site learning coaches are always nearby to help when you get stuck. Completing these activities builds your foundations and unlocks the next step.
4- Join hands-on workshops with specialists
Once unlocked, attend instructor-led workshops across your focus areas, offered at beginner to advanced levels. Each workshop is hands-on and culminates in a real piece of work that gets published directly to your digital portfolio.
5- Work on real projects with industry pros
As you advance, apply to Learning Labs, which are time-bound programs led by local and international professionals in film, game design, engineering, technology, and beyond. Here, you'll tackle real-world challenges alongside leading practitioners in the field.
6- Build your digital portfolio
Throughout your journey, every project you complete automatically populates your digital portfolio. Instead of grades or diplomas, you leave TUMO with a growing record of what you've actually made, which is a living portfolio that showcases your skills to universities, employers, and beyond.

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